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	<title>Comments on: Operation Flashpoint Elite (Xbox) Review, Part 1</title>
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	<link>http://www.pinkjoint.com/spongbo/108/operation-flashpoint-elite-xbox-review/</link>
	<description>the only pink is in the name, and also the colours.</description>
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		<title>By: SpongBo</title>
		<link>http://www.pinkjoint.com/spongbo/108/operation-flashpoint-elite-xbox-review/comment-page-1/#comment-2471</link>
		<dc:creator>SpongBo</dc:creator>
		<pubDate>Sun, 27 Aug 2006 15:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pinkjoint.com/?p=108#comment-2471</guid>
		<description>Yeah Dinx, it absolutely rocked.

I found myself wanting to play it again just then, but then remembered it&#039;s not on the 360 compatibility list. Just quietly, I&#039;m thinking it might never make it there.

It&#039;d be nice if game developers could just recompile the code for the 360, but I&#039;m guessing a 4-year development cycle for the Xbox version means a lot of small optimizations.

Anyway, Armed Assault should be out sometime before hell freezes over. Maybe.</description>
		<content:encoded><![CDATA[<p>Yeah Dinx, it absolutely rocked.</p>
<p>I found myself wanting to play it again just then, but then remembered it&#8217;s not on the 360 compatibility list. Just quietly, I&#8217;m thinking it might never make it there.</p>
<p>It&#8217;d be nice if game developers could just recompile the code for the 360, but I&#8217;m guessing a 4-year development cycle for the Xbox version means a lot of small optimizations.</p>
<p>Anyway, Armed Assault should be out sometime before hell freezes over. Maybe.</p>
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		<title>By: Dinx</title>
		<link>http://www.pinkjoint.com/spongbo/108/operation-flashpoint-elite-xbox-review/comment-page-1/#comment-2467</link>
		<dc:creator>Dinx</dc:creator>
		<pubDate>Sun, 27 Aug 2006 12:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pinkjoint.com/?p=108#comment-2467</guid>
		<description>Bought this game yesterday, loved it on the PC and you&#039;re right its great. I never thought I&#039;d play a console game that was better than the original. I just finished the &#039;85 campaign this morning (pulled an all nighter). I noticed that the mission near the end where you have to break into the Ruskies house and nick his documents that tell you the Scud launchers location was missing. But I think thats the only missing level. I never played resitance on PC, so I&#039;m gonna finish that game after this cup of coffee.  
Then I&#039;m going to do the whole thing again, without losing a single man, or dying, or... Maybe not.</description>
		<content:encoded><![CDATA[<p>Bought this game yesterday, loved it on the PC and you&#8217;re right its great. I never thought I&#8217;d play a console game that was better than the original. I just finished the &#8217;85 campaign this morning (pulled an all nighter). I noticed that the mission near the end where you have to break into the Ruskies house and nick his documents that tell you the Scud launchers location was missing. But I think thats the only missing level. I never played resitance on PC, so I&#8217;m gonna finish that game after this cup of coffee.<br />
Then I&#8217;m going to do the whole thing again, without losing a single man, or dying, or&#8230; Maybe not.</p>
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		<title>By: SpongBo</title>
		<link>http://www.pinkjoint.com/spongbo/108/operation-flashpoint-elite-xbox-review/comment-page-1/#comment-225</link>
		<dc:creator>SpongBo</dc:creator>
		<pubDate>Tue, 06 Dec 2005 11:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pinkjoint.com/?p=108#comment-225</guid>
		<description>Your team-mates still have a lacklustre lust for life, so yeah, there&#039;s a lot of six being down. Six is always the first to go, too.

The sound isn&#039;t quite as &quot;synthesised&quot; as it was on the PC version.

If you actually expected anyone to survive more than one mission, it would be quite harrowing (I seem to remember team numbers dwindling in Resistance, but not the original 1985 campaign) to lose them.

The graphics are really good. Still slightly washed out european colours, but they look better, and right. And alive. Did I mention alive?

Damn, I love this game.</description>
		<content:encoded><![CDATA[<p>Your team-mates still have a lacklustre lust for life, so yeah, there&#8217;s a lot of six being down. Six is always the first to go, too.</p>
<p>The sound isn&#8217;t quite as &#8220;synthesised&#8221; as it was on the PC version.</p>
<p>If you actually expected anyone to survive more than one mission, it would be quite harrowing (I seem to remember team numbers dwindling in Resistance, but not the original 1985 campaign) to lose them.</p>
<p>The graphics are really good. Still slightly washed out european colours, but they look better, and right. And alive. Did I mention alive?</p>
<p>Damn, I love this game.</p>
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		<title>By: Shifty</title>
		<link>http://www.pinkjoint.com/spongbo/108/operation-flashpoint-elite-xbox-review/comment-page-1/#comment-224</link>
		<dc:creator>Shifty</dc:creator>
		<pubDate>Mon, 05 Dec 2005 11:22:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pinkjoint.com/?p=108#comment-224</guid>
		<description>All I remember from OpFP was that the gamma was way off, and as your team numbers decreased you would hear &quot;Oh no ... 6 ... is down&quot;.

Is it still like that?</description>
		<content:encoded><![CDATA[<p>All I remember from OpFP was that the gamma was way off, and as your team numbers decreased you would hear &#8220;Oh no &#8230; 6 &#8230; is down&#8221;.</p>
<p>Is it still like that?</p>
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